XDefiant was a free-to-play arena shooter built around factions drawn from Ubisoft's IP library – Watch Dogs, Ghost Recon, Splinter Cell, and others – each with distinct abilities and playstyles. It launched in 2024 as Ubisoft's most ambitious live-service title and reached 15 million players within its first weeks.
As Associate Game Director, I owned gameplay direction from early prototype through live operations – responsible for how the game felt to play, how it grew each season, and how the team across four global studios stayed aligned on that vision.