True Crime: New York City is an open-world action game from Luxoflux, the Activision studio behind the True Crime series. The game follows an NYPD detective through a crime-ridden Manhattan, combining on-foot combat, gunplay, and vehicle sections.
I joined Luxoflux specifically to lead a late-stage intervention. The existing combat systems weren't working – shooting, targeting, and melee all needed significant redesign with the title already deep in production. I led a small strike team and rebuilt the entire combat system in under six months while the rest of production continued around us.